lovely corte
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Lindsey Looseflaps
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Post by lovely corte on Dec 28, 2012 14:03:02 GMT -8
If there being kept back by discrimination and racially blindsighted by legalities, they could of been given half-assed, legimiate claim to kingdom land.
This land could of been prospected/surveyed beforehand, and given to the Dwarves because of the fact that is low in minerals and precious metals, which could work into the 'they haven't found shit' storyline.
They could be given no equipment, or at the very least, basic, and shitty safety standards - i.e support struts bent in, half-broken pickaxes, little in the way of protection against debris, maybe something even as small as 'no carts'.
Other than that, that's my input. I'm not really sure how an old mine shaft would work, you could try a Google search, but you might get varied results, usually related to modern mining involving trucks and demolitions and shit.
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reynard
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Post by reynard on Dec 28, 2012 14:45:17 GMT -8
Thank you so much. So what you're saying is that in a kingdom, there might be an office that gives out permits to mine on kingdom lands, and that they were purposefully given a bad spot of land? The thought had occurred to me, but I wasn't sure if that's actually how that sort of thing could work. Thank you so much.
And they actually wouldn't have bad equipment. Trust me when I say the dwarves here have pickaxes, sharp pickaxes, sharp pickaxes they like to swing at you, and potions to heal 500 HP... *is trying not to have flashbacks that may have been traumatic*
As far as the mine operations go, I just imagined it as something similar to the Disney movie. But anyway, thank you so much.
Would you be able to give me any insight into the desert question I posted on the previous page as well?
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lovely corte
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Lindsey Looseflaps
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Post by lovely corte on Dec 28, 2012 17:07:28 GMT -8
And I'm not sure whether that desert should just be... like THAT. But that map doesn't really show if there is any gradual incline into the desert, and whether or not the geography and weather of the surrounding area matches up.
The only thing you can only really 'solidly' gather is that the tips of the mountain have snow. Although, that desert does look a bit dodgy there, it isn't too out of place.
That river 'impassable' mountain thing. There could be a breakaway in the wall that would be fatal for Humans to traverse, but the water can get through easily, and follow out the otherside of the mountain side, such as a large, jagged rockfall, which may imply the impassable aspect of it.
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stormcat
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Post by stormcat on Dec 28, 2012 17:30:35 GMT -8
I've got a fun proposition for y'all. I need six "magic potions" which can be used in an interrogation BUT none of them can be a straight-up truth serum. Any suggestions?
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lovely corte
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Lindsey Looseflaps
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Post by lovely corte on Dec 28, 2012 17:32:12 GMT -8
Maybe one is some kind of narcotic? Rather than being a straight up truth serum, it merely moves the inhibitions of the subject and allows for easier 'manipulation', and makes them easier into tricking that who they're talking to is actually their friend.
Much like they're drunk/on drugs, but in liquid form, and with more potent effects.
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stormcat
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Post by stormcat on Dec 28, 2012 17:44:05 GMT -8
Maybe one is some kind of narcotic? Rather than being a straight up truth serum, it merely moves the inhibitions of the subject and allows for easier 'manipulation', and makes them easier into tricking that who they're talking to is actually their friend. Much like they're drunk/on drugs, but in liquid form, and with more potent effects. I've got a potion which will make a person more apt to talk, but they may just spurt nonsense if they can consciously control the direction of their speech. Something else?
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lovely corte
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Lindsey Looseflaps
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Post by lovely corte on Dec 28, 2012 17:48:31 GMT -8
Maybe some sort of magic that makes them prone to states of agony at the direction of the person who administered it, without any of the physical/internal markings.
That way, they can hurt the person without doing jack shit to cause or give someone who finds the person later evidence, and the person can't say they were tortured without substantial evidence, and that just negates that fact entirely.
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reynard
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Post by reynard on Dec 28, 2012 18:28:15 GMT -8
And I'm not sure whether that desert should just be... like THAT. But that map doesn't really show if there is any gradual incline into the desert, and whether or not the geography and weather of the surrounding area matches up. The only thing you can only really 'solidly' gather is that the tips of the mountain have snow. Although, that desert does look a bit dodgy there, it isn't too out of place. That river 'impassable' mountain thing. There could be a breakaway in the wall that would be fatal for Humans to traverse, but the water can get through easily, and follow out the otherside of the mountain side, such as a large, jagged rockfall, which may imply the impassable aspect of it. So the geography is okay to use. Thank you again. Really, rewriting the story to this game is unbelievably hard. I mean the thing was so big and there is so much info and details to work out, it's enough to make my head explode. I really appreciate the help.
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lovely corte
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Lindsey Looseflaps
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Post by lovely corte on Dec 28, 2012 18:38:06 GMT -8
Not a problem. Glad to help. xDs. ._.
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Post by Fiery Firefly on Dec 28, 2012 18:51:59 GMT -8
I live in Arizona, and one thing thats notable is the desert parts are a much lower elevation then the forests. Like you have Phoenix which is obviously a desert and is in a valley, while there's Flagstaff which has a giant pine forest, and is up several thousand feet in the air. I'm not sure what the cause of this is, but you could have the desert be at a lower elevation then the rest of the area. Though I'm not an expert on this, I'm just giving an example of what seperates desert and forest where I'm from
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reynard
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Post by reynard on Dec 28, 2012 19:29:55 GMT -8
^Thank you. I'll keep that in mind. And since this blasted thing is so difficult for me to do alone, I'm making a thread in the Feedback section.
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Post by annabellamy on Dec 29, 2012 5:00:30 GMT -8
I have a character, Anastasia Vanyevna, who has been alive since the 1890s (haven't pinned her birthday yet). Obviously sh gets very bored and needs something to do, so she decides she wants to join up with the KGB come the 1960s/70s after developing artistic exhaustion. Would she have been allowed to do so? Definitely. Women have been apart of intellegence and counter-intellegence for longer than most are aware of. Female agents in the KGB were rare (appx. 5 in every 100) because they were often viewed as liabilities due to being generally less violent, aggressive, strong, and unable to do hard strenuous work. However, many female operatives the KGB recruited already had ties to individuals and organizations that they wanted to spy on. Family members, misstresses, wives, people who are already within the inner circle by association with members of the group they wanted to gather intel on. Women could only be in clerical roles or agents within the organization but never management or higher command positions. Never selected for assassinations unless the assignment truly could not be performed by a man and NEVER for interrogations. Usually women in the KGB were given lighter roles like codebreaking, eavesdropping, source/organization infiltration, intellegence couriers, theft, and decoys & distractions. However, all female operatives did recieve basic weapon, hand to hand, and light firearms training and a comparable pay to male agents. Excellent! So her role fits brilliantly with my Russian guy I take it she would have been allowed to seduce the target and bring him back to the torture chamber for her partner to work on?
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reynard
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Post by reynard on Jan 4, 2013 18:31:26 GMT -8
Okay, I have a few new questions. These aren't really vital details for a story, they're just little details I've been very curious about.
First, is flour always made from wheat or can it be made from other things? I'm asking because I heard the phrase "wheat flour" and I was wondering if that's redundant.
Also, in the game I mentioned earlier, I have to buy flour as part of the main quest, and the guy selling it says a sack of flour is 350 of the game's currency. But when purchasing, the game tells me my purchase costs 2000, and that's what I pay.
2000/350 = 5.71.
I buying this stuff to make a cookie (it's for a magic potion, seriously). A single cookie. Could someone tell me how much 5.71 sacks of flour is really? Is it ridiculous to use that to make a single cookie?
Last question: Do apple trees have a particular resistance to frost? I mean, I live in Miami and I know the local plant life around here can't tolerate the cold. And I know apple trees are a more temperate species. And in that game, this apple tree was immune to freezing, so I was wondering if real apple trees are particularly resistant to frost.
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Post by watersheerie on Jan 5, 2013 16:57:20 GMT -8
Okay, I have a few new questions. These aren't really vital details for a story, they're just little details I've been very curious about. First, is flour always made from wheat or can it be made from other things? I'm asking because I heard the phrase "wheat flour" and I was wondering if that's redundant. Flour can be made from other grains besides wheat, in fact it can come from other kinds of seeds and roots too. You can get rice flour, corn, oats, even potato.
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reynard
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Post by reynard on Jan 5, 2013 17:25:40 GMT -8
^Really? Thank you so much. You wouldn't happen to know the answers to the other two questions by any chance, would you?
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stormcat
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Post by stormcat on Jan 8, 2013 17:43:37 GMT -8
What are some symbols meaning "Heathen" or "Excommunicated"?
I know about the bell, book, and Candle, but is there anything else?
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Post by Fiery Firefly on Jan 9, 2013 1:48:05 GMT -8
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reynard
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Post by reynard on Jan 9, 2013 5:50:53 GMT -8
Thank you Firefly. Though if I can be honest, I don't think the game designers intended that at all...just an interesting coincidence. Still, thank you.
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Post by Darth Sariah on Jan 10, 2013 1:48:23 GMT -8
For a government spy, resisting interrogation and deception is part and parcel with the job. You must consider that. It also depends on how physical or psychological you want to get. The steps to modern non-violent interrogation 0. The room: Small, featureless, low light, 2-3 chairs, bare walls. You might also want to include small things like sawing a leg of the suspects chair short so he can't get a comfortable position. Small things that increase stress as an interrogation drags on. 1. Develop a rapport with the subject: That is, ask non-threatening questions first. If you attack right away then a subject will resist and immeadiately close down. Your objective is to establish common ground and get the subject talking. Once he starts talking, its harder for him to stop. 2. Observe his reactions: Again, simple non-threatening questions that will force him to both recall information and create new information. This way you can observe his reactions and look for the subconcious signs that are hard to fake when he is either telling the truth or making up information. 3. Basic questions about his purpose: When rapport and baseline is established then ask him simple questions about his presence and small details that doesn't compromise him. compare these against the baseline and see if he's telling the truth or not. 4. Confrontation: If you can get him talking about small details, then you can move in with what you "know". Make up lies or present the facts about what you "know" about him and be confident about it. Move around the room and invade his personal space to make him uncomfortable and throw him off balance. Gauge his reactions off your baselines. Develop misleading or confusing questions to make him explain more about a certain fact. 5. Develop a theme: Based off the evidence that you "know" about the subject, develop a story or theory about what he's doing. See if the subject latches on to this story or denies it. If he accepts some part of the theory then develop it further. If not then make a new one. 6. Interrupt his denials: An important part of interrogation during step 5. Denials can make a subject feel more confident and in control. Interrupt him whenever he voices a denial and refuse him that confidence to resist. 7. Overcome objections with pressure: A subject can offer objections to your accusations with simple logical explanations. Poke holes in his story with what you know or turn his logic against him with your own explanations. Keep pressure on him with this and he will be hard pressed to resist. 8. Here is where things can vary based on approach. Coerce or persuade confessions from the subject: At this point you have likely gotten out all you can with a silver tongue and your subject is tired and frustrated. You can persuade a subject to confess by trying to be his ally and offering to help him out of the situation he is in or you can be his enemy and threaten him with any number of horrible possibilities. Furthermore, demonstrate the consequences of continuing to lie and the tempt him with the rewards of freedom. For this particular interrogation there will be no physical torture, but he will be injected with several drugs to make him more apt to talk, and at the end, he will be injected with a drug to wipe his mind completely. Any changes? Interrogations with drugs can be a tricky issue. He would be hard pressed to resist talking but at the same time his inhibitions being lowered can lead to any number of problems. Chief among these problems would be his mind being more open to suggestion. Suggestion is basically when he accepts an assertion that you present him with as the truth even when it is not because hes unable to logically challenge the assertion in his weakened mental state. Then you have to consider how the subject reacts to the drugs. Headaches, drowsiness, disorientation, and so on can make it hard for the subject to focus on the task at hand and hinder an investigation. It's basically the same reason cops try to let drunks sober up before talking to them. As they are in an altered mental state from a drug, they can often become a liability. Just be careful how much you administer and how the drugs affect the subject. Push too hard and fast and he will only likely get angry and frustrated. Sort of like a scene in the movie, 'The Good Shepherd". They tried to interrogate a spy while pumping him full of barbituates and the man ended up throwing himself from a window head first.
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Post by Darth Sariah on Jan 10, 2013 1:55:37 GMT -8
Definitely. Women have been apart of intellegence and counter-intellegence for longer than most are aware of. Female agents in the KGB were rare (appx. 5 in every 100) because they were often viewed as liabilities due to being generally less violent, aggressive, strong, and unable to do hard strenuous work. However, many female operatives the KGB recruited already had ties to individuals and organizations that they wanted to spy on. Family members, misstresses, wives, people who are already within the inner circle by association with members of the group they wanted to gather intel on. Women could only be in clerical roles or agents within the organization but never management or higher command positions. Never selected for assassinations unless the assignment truly could not be performed by a man and NEVER for interrogations. Usually women in the KGB were given lighter roles like codebreaking, eavesdropping, source/organization infiltration, intellegence couriers, theft, and decoys & distractions. However, all female operatives did recieve basic weapon, hand to hand, and light firearms training and a comparable pay to male agents. Excellent! So her role fits brilliantly with my Russian guy I take it she would have been allowed to seduce the target and bring him back to the torture chamber for her partner to work on? Not out of the question on the seduction part but not likely that she'd be able to take part in the torture.
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Post by KeyOfTheTwilight on Jan 10, 2013 2:37:50 GMT -8
Question: Where do I start with portals? As in research.
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stormcat
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Post by stormcat on Jan 10, 2013 12:29:27 GMT -8
Interrogations with drugs can be a tricky issue. He would be hard pressed to resist talking but at the same time his inhibitions being lowered can lead to any number of problems. Chief among these problems would be his mind being more open to suggestion. Suggestion is basically when he accepts an assertion that you present him with as the truth even when it is not because hes unable to logically challenge the assertion in his weakened mental state. Then you have to consider how the subject reacts to the drugs. Headaches, drowsiness, disorientation, and so on can make it hard for the subject to focus on the task at hand and hinder an investigation. It's basically the same reason cops try to let drunks sober up before talking to them. As they are in an altered mental state from a drug, they can often become a liability. Just be careful how much you administer and how the drugs affect the subject. Push too hard and fast and he will only likely get angry and frustrated. Sort of like a scene in the movie, 'The Good Shepherd". They tried to interrogate a spy while pumping him full of barbituates and the man ended up throwing himself from a window head first. I've taken that into account. He's completely restrained (Being an anti-government spy organization means they can do that) and said drugs are administered by a real doctor. She (The doctor) knows about the side-effects of these drugs and her cabal already has a file on this particular spy. We just need to know what he's doing here now.
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reynard
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Post by reynard on Jan 10, 2013 13:46:46 GMT -8
Question: Where do I start with portals? As in research. I don't understand your question. Do you mean portals to other planets? Portals to other dimensions?
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Post by Darth Sariah on Jan 11, 2013 12:53:12 GMT -8
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Post by Fiery Firefly on Jan 12, 2013 22:06:18 GMT -8
What are some behaviors of deer? Stuff like body language and just quirky things they do.
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stormcat
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Post by stormcat on Jan 13, 2013 9:46:40 GMT -8
What are some behaviors of deer? Stuff like body language and just quirky things they do. When they are startled, they raise their tails up in alarm, which could spell their doom if they are a white-tail deer. They often eat out of people's bird feeders. If they have lived in the area for a while, they will not respond to dogs barking, People yelling or most other noises people use to try and drive them away. To mark territory, the male deer rubs his scent on nearby trees. If you think about it, it's more dignified than simply peeing on it. They tend to jump out in front of cars and cause accidents. Some people joke that this is an effective third method of hunting deer. They tend to act like cows when eating. Just sniffing the ground and grazing.
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Post by Fiery Firefly on Jan 13, 2013 19:15:03 GMT -8
^ Thanks the first one I'm definitly using. Luckily my deer are not white-tailed. The others if I have the oppurtunity to include them I will.
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Post by watersheerie on Jan 14, 2013 12:45:13 GMT -8
What are some behaviors of deer? Stuff like body language and just quirky things they do. They seriously love salt. Putting a salt lick in your yard is a sure-fire way of getting a ton of deer. Deer are very social. The rule of thumb is if you see one deer by the road, there are at least two more hiding away in the bushes (this is good to remember if you see one cross the road, wait for more because they are there). Male deer in rut can be incredibly aggressive, to the point that you don't want to encounter one in the wild. Deer can make some pretty weird noises. There are the more common 'grunts' that does will make at their fawns and such. Then there are these weird rattling and chucking noises they can make. They can even bellow, such a noise is an aggressive one used by bucks during rut and does while in heat. I hit a deer with my car once. I was lucky enough to get away with only a massive dent in the hood, a cracked windshield, and a broken side-mirror. Deer are actually pretty solid creatures, sometimes hitting a deer in your car is more dangerous to you then the deer. I've heard stories of deer smashing through windshields and hurting the drivers, wrecking the car, and still walking away from the accident. The deer I hit ran away, and as there was no blood on the car or dead deer by the side of the road, I think it might have survived the incident.
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Post by Fiery Firefly on Jan 14, 2013 20:13:11 GMT -8
Thanks so much guys. Occasionally a deer gets lost and winds up where I live, but usually they don't live where I do. So I really don't know much about them.
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Post by KeyOfTheTwilight on Jan 15, 2013 21:44:12 GMT -8
Thanks a whole bunch! ^_^ This will be fun! XD
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